Looking to try dub 10 at some point this winter. Any tips? I normally carve my corks would that be easier or should I flat base it? Should I try to throw more flippy or spinny? What's a good size jump?
Any knowledge/stories/wisdom appreciated.
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JohngreenacreLooking to try dub 10 at some point this winter. Any tips? I normally carve my corks would that be easier or should I flat base it? Should I try to throw more flippy or spinny? What's a good size jump?
Any knowledge/stories/wisdom appreciated.
lmmcc/r/humblebrag
lmmcc/r/humblebrag
JohngreenacreFuck is the point of this site if you cant even ask for trick help. cmon man its not like I was like "I can do sw dub 9, dub flat 7, and my corks are perfect so I think I'm gonna take it to the next level"
TRVP_ANGELanyone want to help me with a triple 18?
J.BarryThe quick answer is get yourself to an airbag and get around coaches who know how tricks work mechanically, personally I'd suggest WV BBTS, they have camps in the spring, fall, and summer and their coaches know what they're talking about.
The longer answer is: 1) make sure you have a sound Cork 7 (Assuming spinning L, if spinning R the same principles apply just mirror the directions... obviously lol) with proper lean on takeoff, what that means is that you should make sure that when you take off on a cork 7 your body is leaning left, for example if you draw a straight line down your body (looking down hill) it should be somewhere between \ and I. if your body lean looks like this, / , you'll probably have an issue staying at 7 (the trick will have a tendency to want to go to 9) and when it does stay at 7 the way it comes around puts lots of stress on your knees, specifically ACL. Making sure you have a good lean is very important when trying to add a flip because it makes sure you come through into the second flip squarely and keeps you doing the trick you want, not accidentally a 12 or something.
2) Carving isn't an issue however make sure you're not relying on the carve for power. you generate the most powerful and stable rotation by staying strong and setting through your shoulders, core, legs and feet (in an oversimplified way: legs and feet work to generate mostly flip, shoulders and core mostly spin, however all need to work controlled and together). Ideally you should be pressuring on your left edges (not specifically carving but pressuring) this will help the previously mentioned lean thing and help power.
3) generally flippy is easier to learn and then yo can work it more upright if you want but it mostly depends on what you're comfortable with and what you're comfortable flipping over in the second flip (ex: cork 3, backflip, and variation in between)
Keep in mind all of this is a serious oversimplification and everything here glosses over a great deal of complexity, also remember its generally guidelines but everyone works differently. once again I'd suggest get yourself to an airbag and/or find coaches, its a lot easier to help in person and not through an NS forum. hope this helps! best of luck!
J.BarryThe quick answer is get yourself to an airbag and get around coaches who know how tricks work mechanically, personally I'd suggest WV BBTS, they have camps in the spring, fall, and summer and their coaches know what they're talking about.
The longer answer is: 1) make sure you have a sound Cork 7 (Assuming spinning L, if spinning R the same principles apply just mirror the directions... obviously lol) with proper lean on takeoff, what that means is that you should make sure that when you take off on a cork 7 your body is leaning left, for example if you draw a straight line down your body (looking down hill) it should be somewhere between \ and I. if your body lean looks like this, / , you'll probably have an issue staying at 7 (the trick will have a tendency to want to go to 9) and when it does stay at 7 the way it comes around puts lots of stress on your knees, specifically ACL. Making sure you have a good lean is very important when trying to add a flip because it makes sure you come through into the second flip squarely and keeps you doing the trick you want, not accidentally a 12 or something.
2) Carving isn't an issue however make sure you're not relying on the carve for power. you generate the most powerful and stable rotation by staying strong and setting through your shoulders, core, legs and feet (in an oversimplified way: legs and feet work to generate mostly flip, shoulders and core mostly spin, however all need to work controlled and together). Ideally you should be pressuring on your left edges (not specifically carving but pressuring) this will help the previously mentioned lean thing and help power.
3) generally flippy is easier to learn and then yo can work it more upright if you want but it mostly depends on what you're comfortable with and what you're comfortable flipping over in the second flip (ex: cork 3, backflip, and variation in between)
Keep in mind all of this is a serious oversimplification and everything here glosses over a great deal of complexity, also remember its generally guidelines but everyone works differently. once again I'd suggest get yourself to an airbag and/or find coaches, its a lot easier to help in person and not through an NS forum. hope this helps! best of luck!
swagburgMost important part of dubs for me is getting a really solid set. It's much easier to slow your rotation down coming out of the second flip than to speed your rotation up.
I would choose whatever you're more comfortable with for how you approach the takeoff. Before I try new dubs I analyze how other people do it but ultimately don't try to mimic other people's take off because I know how I set my tricks will probably be different, just take what I can and apply it to how I would do it.
Also, visualization is huge. Pretty corny but if you can visualize something in you're head you can do it
DTetzI’m trying to get dub 10’s this season too. Iv just been working on progression on tramp- need to throw the dub soon but I am having to tweak the set a bit to land right on the X. If your thinking about throwing it on snow I’d suggest dialing on tramp first.
swagburgMost important part of dubs for me is getting a really solid set. It's much easier to slow your rotation down coming out of the second flip than to speed your rotation up.
I would choose whatever you're more comfortable with for how you approach the takeoff. Before I try new dubs I analyze how other people do it but ultimately don't try to mimic other people's take off because I know how I set my tricks will probably be different, just take what I can and apply it to how I would do it.
Also, visualization is huge. Pretty corny but if you can visualize something in you're head you can do it
Johngreenacreyes tramp is how Ive learned everything. I've had dub 10s on lock for a couple years now so I'm thinking I should try them on snow soon