GORILLAWALLACEgame companies make stuff bigger because it would be boring otherwise.
nobody wants to buy a game where you struggle to 360 on a 15ft jump, that's shitty. people want to do what pros do but gnarlier.
imagine skate with only rails/features/tricks that actual skaters can do. lame
imagine GTA with driving infractions and if you get busted you actually go to jail. lame. nobody wants that.
californiagrownIf you folks have ever seen movie sized features in person, you'd know that jump wedge in the screenshot above is very realistic.
I think you guys are missing my point, yes there are jumps from movie shoots that big, and yes its typical for video game designers to make shit huge for entertainments sake, but everything I've seen so far about this game is beyond that. Skate had a mega ramp and ridiculous stuff, but also had a lot of normal sized parks.features that IMO were equally as fun to skate realistically, since they pretty much nailed the physics/proportions in the game.
and the screenshots I posted were mostly to show how bad the graphics look. Look at the edge of where the jump and quarter pipes meet the snow, its a sudden sharp transition with a solid line seperating, no gradient to smooth that out. Same thing with the rails, and they even have other tracks crossing through them underneath like they don't exist, yet I don't see a track created by the actual player in the jump shot. MyTP on an iPhone looks better than that. Serious laziness on the developers part