Even at X games they have terrible jump making , how is that even possible? The X games Big air jump from last year was soooo sketchy looking and had a super flat landing. , It ended up injuring sammy carlson, and causing many more sketchy landings.
I know it takes some skill and time to shape jumps correctly, but this is gonna be a HUGE area of improvement in the next 10 years. We are gonna see jumps get a lot more poppy, but with gradual takeoffs and steeper and longer landings that actually match the takeoff.
I think SPT could use a boot up their ass, and honestly I could design way better jumps using basic university physics and an excel spreadsheet . They better come through with a good jump this year, or I am going to send an angry letter.