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i been practicing them lately, iv been going too inverted like a d -spin, find a good jump and just throw back a little, dropping you shoulder into the jump, I'm not pro at em yet but man its a good feeling when you stomp one
Chris Turpin taught me this tip for going cork, so hopefully it helps. First get clean 720's while doing a safety/touching your boot with the arm in the direction of your spin. If you spin to your right use your right arm, and vise versa. After you have this down, just simply drop your head to your shoulder after you begin your rotation, and you will get a clean cork.
Apparently it works for corks. Say you spin right, you try to punch a midget with your left hand, and the midget is standing behind your left leg. Also looking over your shoulder for your left heel, your head keeps the off-axis rotation from going too far and turning into a misty.
i wrote this up for a similar thread and just found it. copy+paste ftw!
i've taught the trick to several people before... but always in person. i'm gonna do my best to explain over the interwebs.
first step - learn 7s. you might even find that you start slightly corking them after a while.
second step - accept that you'll be throwing your body off axis. i can't tell you how many people i've seen hucking as hard as they can to throw a cork, but at the same time resisting to going off axis. imagine your left shoulder dropping down behind your back and your feet getting kicked up into the air. one pointer that has helped so many people i've taught is to envision the outside of your right foot going out to kick a soccer ball.
at 180, you'll be "laying in bed" in the air... that is to say that your body will be parallel to the deck (stomache down) and the top of your head will be pointing toward the lip of the jump. for some people, i've only needed to explain that position and they immediately understood.
once you get to 360, you have the option of going back on axis quickly or bringing it around with more of a flippy style. if you do it really well, the last 360 almost looks like a flatspin. to do this, bring your knees up into your chest and don't resist the rotation you've already set yourself into. if you extend before this last 360 you'll end up back on axis much more quickly. i find that doing so leads to backseat landings... so tuck those knees up and get the full cork 7!
third step - go for it. seriously. it's very much a mental trick. as long as you can envision it happening, you'll likely stomp it. to this day, i really cant explain the mechanics in coming back on axis after going off axis, but i've truthfully never seen someone have trouble bringing it back on axis (bar backseat landings).
if you've got any more questions feel free to reply or PM me