- Modern Warfare 3 has 3 components : A Campaign mode featuring a "very cinematic experience with insane action moments", a very depth Multiplayer mode, and a Co-Op mode featuring mission-based "Spec Ops" as well as a horde-based mode named "Survival".
- Free PC Dedicated Servers will be featured from Day 1.
- Xbox 360 gets DLC's 1 month (or so) before the other platforms.
Comparison to past CoD games :
- Recoil patterns significantly increased from MW2.
- Same frame rate as MW2.
- Not returning from Black Ops : Dive-To-Prone, Combat Training, Second Chance, Multiplayer Currency, Stacking Killstreaks, Firecapped Pistols.
- Not returning from MW2 : One Man Army, Stopping Power, Danger Close, Commando, Last Stand, Tactical Nuke
- A lot of fan favorites (weapons...) are coming back, from CoD4 and MW2 (i.e. MP5, G36C, Model 1887...)
- The slide is pulled when reloading an emptied pistol.
Game Components :
Campaign
- MW3 is a direct sequel to MW2
- MW3 takes place during a hypothetical WW3
- MW3 will focus more on the storytelling aspect of the game, something MW2 lacked.
- The Campaign cannot be played cooperatively as it "ruins the cinematic experience" according to Infinity Ward.
- Known factions are Delta Force (American), SAS (British) and GIGN (French), Spetsnaz (Russian) and apparently OpFor (middle-eastern).
- Currently 3 missions are known : Black Tuesday, Hunter Killer and Mind the Gap.
- Confirmed locations are USA (Manhattan, Washington D.C.), UK (London, and Lambeth rumored), France (Paris), Germany (Hamburg and Berlin), Russia (Moscow rumored), India (Himalayas, and Dharmasala rumored), Somalia (Mogadishu) as well as other parts of Africa (Sierra Leone rumored). Other rumored locations are Czech Republic (Prague), United Arab Emirates (Dubai), Greece (Meteora) and the Alps (cross-continental European mountains).
- Confirmed characters are Frost (playable), Sandman, Eddie Decker, Grunt, Truck, Grinch, Overlord, Wallcroft, Marcus Burns (playable) and Vladimir Makarov.
Spec Ops 2.0
- Spec Ops is a mode included in MW3 that features "cool moments that didn't fit in the campaign". Most of the settings are campaign-based however. They are usually simple missions with a clear objective to do that is indicated from the start. Bear in mind however that simple does not mean easy.
- New features are set to appear in Spec Ops such as Online Matchmaking, Progressive Ranking and Leaderboards.
- You now have a unique progressive ranking system in Spec Ops that is completely separate from your Multiplayer rank. That rank will allow you to unlock new missions and difficulties.
- Spec Ops encourages co-op play, as missions played with 2 players are easier than when played Solo (difficulty does not increase).
- Every mission can be played solo or cooperatively.
- You can play Spec Ops solo, split-screen, with a friend online or with a stranger online.
- Known Missions : "Invisible Threat". A mission that can be played solo or with a player (just like every mission) that takes place in Berlin, Germany. You take control of a Juggernaut, and if you chose to play with a friend, your friend takes the role of a Sniper (with a Barrett .50cal according to people who played the game at Gamescom) who provides supportive fire from a ledge afar. The Juggernaut has to defuse 9 IED's around the map, and the Sniper uses Predator Drones and such to keep enemies off the Juggernaut.
Survival Mode
- Survival Mode is a part of Spec Ops, but the concept is completely different than the mission-based Spec Ops.
- It is playable on all Multiplayer Maps, so you can also use it as training for learning the maps before jumping online.
- It is a brand new wave-based mode where a 1-2 player(s) must fight off increasingly difficult waves of enemies until they are overcame by them.
- As the rounds progress the enemies become smarter, aim better and get better weapons. There are also different types of enemies, see below.
- Confirmed enemy types : Soldiers, Attack Dogs, Chemical Soldiers, Kamikaze Soldiers, Kamikaze Dogs, Juggernauts (and different variants who all have their weakness i.e. with riot shields, weak to explosives, weak to headshots), and Air Support (Attack Choppers, Pavelows...)
- You earn money as you kill enemies, get assists, complete challenges and more. You can use that money to buy features from any of the three armories. (see below)
- When both players die, it's game over. When one player is downed, however, it is possible to revive him using a syringe.
- You also have an armor. (Represented by a percentage at the bottom of the screen. When it runs out, it does not replenish. You have to buy another one from the Equipment armory)
- You start off with a pistol (the Five-seveN), 2 flashbangs and 2 frag grenades. It is possible to pick up enemy weapons.
- In each map there are 3 armories. A weapon armory (represented by the Pistol icon), an Equipment armory (represented by the Frag icon) and an Air Support armory (represented by the Harrier icon)
- In the weapon armory, you can buy refill your ammo, buy attachments, buy new weapons and upgrade them. Weapons have different pricings but also behave in different manners, as certain weapons in Spec Ops are purposely made overpowered, unlike in Multiplayer.
- In the equipment armory, you can refill your frags, flashbangs, buy claymores, C4, syringes and probably armor. You can also buy turrets, automatic grenade launchers and more.
- In the Air Support armory, this is essentially where you call for help. You can call in a Delta Squad of AI-controlled computers to drop from a helicopter and help you fight. You can also call in a Riot Shield squad to support you. It is also possible to buy Air Support such as Predator Missiles and AC-130's.
- For a more in-depth look at Survival mode, please see Androyed's thread here.
MW3 : Multiplayer Rundown- - New unlock system : You now have a rank associated with each weapon in Create-A-Class. As you rank up your weapon, you unlock attachments, camos and proficiencies (a new feature).
- - New feature : Strike Packages. Killstreaks have been replaced with Pointstreaks, but there is now also 3 different types of Strike Packages, which all contain different killstreaks. The "Assault" Strike Package features generally offensive bonuses, the "Support" Strike Package features supportive and team-oriented bonuses, and the "Specialist" Strike Package will reward you with MP Perks. For a list of all the Bonuses, see the Create-A-Class section.
- - Killstreaks replaced by the Strike Package system : 3 different types of Strike Packages with different Point Streaks inside. (Points can be acquired by getting kills, playing the objective, destroying enemy air support or getting 2 assists with Hardline Pro).
- - Online Split-Screen makes a return.
- - Proficiencies are a new feature available on Primary weapons that act as a perk. You can only chose one for your weapon. There are different Proficiencies hopping from one weapon category to another.
List of Proficiencies :- Range (Increased range/Reduced damage drop over range) - (SMG's and Shotguns only)
- Damage (Increased buckshot damage) - (Shotguns only)
- Kick (Reduced recoil (slightly faster centerspeed) - (Confirmed for SMG's, Assault Rifles, LMG's and Snipers)
- Stability - (Reduced idle sway) - (Confirmed on Assault Rifles and Sniper Rifles)
- Melee - (Increased melee speed) - (Confirmed on SMG's)
- Speed - (Increased running speed) - (Confirmed on LMG's and Sniper Rifles)
- Breath - (Ability to hold breath while ADS) - (Assault Rifles only)
- Attachments - (Ability to use 2 attachments on your Primary) - (All weapons)
- Focus - (Decreased Damage View Kick when shot) - (All Weapons)
- Impact - (Increased bullet penetration) - (All Weapons)
- - New feature : Prestige Tokens. Every time you enter Prestige Mode you are awarded with a Token that will allow you to buy 1 feature of your choice from the Prestige Shop.
- - Dedicated Servers for PC.
- - Return of idle sway on non-Sniper weapons
- - Shotguns back to Primary slot, and Machine Pistols remaining as Secondaries
- - LMG's can still be suppressed and can now be equipped with the "Rapid Fire" attachment.
- - 2 bolt-action Sniper rifles (L188A and MSR)
- - Gamemodes : Free-For-All, Team Deathmatch, Domination, Search & Destroy, Capture the Flag , Headquarters and
NEW gamemodes ;
"Kill Confirmed" ; Team Deathmatch with a twist : Players will now drop dogtags upon death. In order to earn score for your team, you will have to pick up dog tags dropped by enemies. If team members are killed, they will drop red dog tags, that you will have to pick up in order to deny the kill from the enemy. If you kill an enemy but a teammate recovers the dog tag you are both rewarded with XP.
"Team Defender" ; 2 teams fight for a flag, and the player grabbing the flag must be protected by his team. As he holds the flag, the team will score points. - - New Attachments :
Dual Scope. 2 variants, one for Assault Rifles ("Hybrid Sight" ; 4X Zoom), one for SMG's ("HAMR Scope" ; 3X Zoom)
Variable Zoom Scope. Adjustable zoom for Sniper rifles. - - Customizable reticles returning, also available for ACOG.
- - New Private Match options (i.e. weapon loadouts and class loadouts restrictions). You can share and post custom Private Matches via Elite.
- - The game will launch with 16 Multiplayer maps, including ; Dome, Carbon, Arkaden, Resistance, Village and Underground.
Primary Weapon :
Assault Rifles :
M4A1
M16A4 (3 round burst)
SCAR-L
CM901
Type 95 (3 round burst)
G36C
ACR 6.8
MK14 (Semi-Automatic)
AK-47
FAD
Attachments :
Red Dot Sight
Silencer
Grenade Launcher (includes M203, M320, AG36 and GP-25 variants)
ACOG Scope
Heartbeat Sensor
Hybrid Sight
Shotgun
Holographic Sight
Extended Mags
Thermal
SMG's :
MP5
UMP45
PP90M1
P90
PM-9
MP7
Attachments :
Red Dot Sight
Silencer
Rapid Fire
ACOG Scope
HAMR Scope (Hybrid Sight)
Holographic Sight
Extended Mags
Thermal
LMG's :
L86 LSW
MG36
PKP Pecheneg
MK46
M60E4
Attachments :
Red Dot Sight
Silencer
Grip
ACOG Scope
Rapid Fire
Holographic Sight
Extended Mags
Thermal
Sniper Rifles :
Barrett .50cal
L118A (bolt-action)
Dragunov
AS50
RSASS
MSR (bolt-action)
Attachments :
ACOG Scope
Silencer
Thermal
Extended Mags
Heartbeat Sensor
Variable Zoom Scope
Shotguns :
USAS-12 (full auto)
KSG 12 ("double-barreled" according to in-game intel)
SPAS-12 (pump action)
AA-12 (full auto)
Striker (semi-auto)
Model 1887 (lever-action)
Attachments :
Grip
Silencer
Proficiency : (Chose 0-1 after selecting Primary)
Assault Rifles :
Kick ; Reduces recoil when firing.
Impact ; Bullets carry more damage throughout materials
Attachments ; 2 attachments can be added to a weapon
Focus ; Reduced flinch when hit
Breath ; Hold breath while aiming down sights
Stability ; Reduced weapon sway when ADS
Submachine Guns :
Kick
Range
Attachments
Focus
Melee
Stability
Light Machine Guns :
Kick
Impact
Attachments
Focus
Speed
Stability
Sniper Rifles :
Kick
Impact
Attachments
Focus
Speed
Stability
Shotguns : (Those with a * are rumored)
Kick
Focus
Attachments
Range*
Damage*
Secondary :
Pistols :
USP.45
P99
MP412
.44 Magnum
Five-seveN
Desert Eagle
Attachments :
Akimbo
Tactical Knife
Silencer (Some)
Extended Mags (Some)
Machine Pistols :
FMG9
MP9
Skorpion
G18
Attachments :
Silencer
Akimbo
Red Dot Sight
Holographic Sight
Extended Mags
Launchers :
SMAW
Javelin
Stinger
XM25
M320 GLM
RPG-7
Gear : (Lethal and Tactical Equipment) - Equipment no longer deployed via D-Pad.
Lethal :
Frag
Semtex
Throwing Knife
Bouncing Betty
Claymore
C4
Tactical :
Flash Grenade
Concussion Grenade
Scrambler
EMP Grenade
Smoke Grenade
Trophy System
Tactical Insertion
Portable Radar
Perks :
Perk 1 :
Recon:- Explosive damage paints the target on the mini-map.
- Bullet damage paints the target on the mni-map.
- Faster reloading.
- Swap weapons faster.
- Undetectable by air support and sentries.
- Launchers lock-on quicker. Extra buttet damage versus air support and sentries.
- Sprint for longer distances.
- Climb obstacles faster.
- Reload ammo from bags.
- Spawn with more ammo.
Perk 2 :
Quickdraw:- Faster aiming.
- Recover from equipment and grenade usage quicker.
- Increased explosive resistance.
- Immune to flash and stun grenades.
- Killstreaks require 1 less kill.
- Every two assists count as a kill towards your killstreak. Deathstreaks require 1 less death.
- Undetectable by UAV, portable radar, thermal and heartbeat sensors.
- Immune to CUAV and EMP. No red crosshair or name when targeted.
- Two primary weapons
- Second primary can have 2 attachments
Perk 3 :
Marksman:- Identify enemy targets at longer range.
- Longer hold breath.
- Move faster while aiming.
- Delay enemy Claymore explosions.
- Detect enemy explosives and tactical insertions.
- Louder enemy footsteps.
- Increased hip fire accuracy.
- Weapon is ready faster after sprinting.
- Lower footsteps volume. Cancel the effects of Recon.
- No fall damage (according to leaks)
Strike Package :
Assault Strike Package: These killstreaks stack and reset after the last acquired reward.
3- UAV - shows enemies on the minimap.
4- Care Package - Airdrop a random killstreak or ammo.
5- IMS - The Intelligent Munitions System detects and eliminated enemy combatants.
5- Predator Missile - remote control missile.
5- Sentry Gun - airdrop a placeable Sentry Gun
6- Precision Airstrike - Call in a directional airstrike.
7- Attack Helicopter - call in a support helicopter.
9- Strafe Run - Strafing run of 5 attack helicopters.
9- Little Bird Guard (AH-6 Overwatch) - get personal air support from a Little Bird guardian
9- Reaper - Lase missile targets remotely from the Reaper UAV
10- Assault Drone - Air drop an Assault Drone
12- AC130 - Be the gunner of an AC130
12- Pavelow - Heavily armored assault helicopter.
15- Juggernaut - recieve advanced armor via carepackage. (LMG + Scavenger)
17- Osprey Gunner - Be the gunner of an Osprey delivering several care packages.
Support Strike Package: These do not reset after you die
4- UAV - Shows enemies on the minimap.
5- Counter UAV - Temporarily disables enemy radar.
5- Ballistics Vests - Deploy a bag of ballistic vests for your team.
5- Airdrop Trap - Kill enemies with a booby-trapped airdrop crate.
8- SAM Turret (Patriot Missile System) - Automated SAM turret that destroys aerial killstreaks.
10- Recon Drone - Control a Recon Drone, targeting enemies for your team.
12- Advanced UAV - Call in a Orbital Recon that shows the direction your enemy is facing.
12- Remote Turret (TALON) - Toss a small turret and remotely control it.
14- Stealth Bomber - Airstrike undetectable on enemy maps.
18- EMP - Temporarily disables enemy electronics.
18- Juggernaut Recon - receive advanced armor via care package. (Riot Shield + Radar + Scavenger)
18- Escort Airdrop - An Osprey delivers and defends several care packages.
Specialist Strike Package: - This is a Strike Package depending on individual skill.
2- Extra Perk of your choice
4- Extra Perk of your choice
6- Extra Perk of your choice
8- Every Perk will be at your disposal (with the exception of Overkill)
DeathStreaks :
Juiced (4 deathstreak) - Move faster for 7 seconds. (About twice the speed of lightweight)
Revenge (5 deathstreak) - The enemy that killed you will be visible on the radar in real time.
Final Stand (4 deathstreak, but will be moved to 6 deathstreak for launch) - Fall on your ass instead of dying.
Martyrdom (4 deathstreak) - Drop a live grenade upon death.
Dead Man's Hand (6 deathstreak) - Your character will explode upon death.
Hollow Points (5 deathstreak) - Increased bullet damage for one kill.