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Idea for gnarshmallow (not sure if itll work)
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just a thought, but do you guys think itd be better or worse if you could change how fast youre spinning on a rail. like, a lof of times ill set up a gap to rail, and if i spin a floaty 270 on, i cant even land cause i cant turn the 90 fast enough. maybe it would be better if we could spin slow onto a rail, but once youre on you could spin faster off or something. i dont know if its even possible to put that into the code or anything though.
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that would be cool but it would be hard to do considering the way that the game is set up, and the dynamics of the game
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word. that would be sick.
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i would like that but i think it would be difficult unless you added another button
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true the only way that you can spin slow is if you start your spin late, and the way that the game works is that when you get on a rail its just like you are still in the air so the only way that you could do this would be if he made it so that you could register being on the rail. it would be sick though nonetheless
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i dont know anything about it, but couldnt they just make it so the rail registers as the ground, only you dont fall if youre sideways on it?
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this would all be fixed with a pop buttin cause then the speed you set ur spin changes every time you pop
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Not really relevant, and not sure that this could work in any way but, with that being said, it'd be nice to lock onto rails as well. Then you'd have people coming in at ridiculous angles though and a bunch of other problems most likely, but still, it'd be nice.
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no way then rails are way to easy maybe if they were like a litttle little bit sticky but otherewise rails would be no challenge as it is jumps offer way more variety and learning curve
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