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glad to hear rewards for prestige...thats why I stopped it was bogus....lvl 70 will be sweet to 15 more levels to go up before prestige'ing makes it harder and longer which is good. My god I hope there is a washington DC map...and I hope we get to play as russians and attack the US that would be sweet.
oh dude, i'm sayin fuck school for the first day im picking that shit up at midnight and playin through the night and day...going to see if i can prestige once or twice before the day is done.
this game looks so much sicker than i thought it would be. so pumped to play all the different modes cod4 mw1 gets boring cause its just single player and online multi no co-op
The spawning system has been improved to prevent spawns in danger, in front of enemies, etc.
Some new videos will be released before the game ships.
There are single shot rifles that start with just iron sights, but there are more unlockable attachments.
Mines won't be featured in multiplayer.
Mounted MG’s still remain on certain maps.
Infinity Ward is working on some Xbox avatar clothes.
In Special Ops, there will be secret war rooms in certain missions where you can swap out/reload weapons.
You can't customize your multiplayer character model, because it's determined by the classes’ loadout.
If your partner goes down in Special Ops, he will go into Last Stand mode and is able to crawl to safety. You will need to revive him: if you both go down, it's game over.
There are no attack dogs in MW2 multiplayer, they are in Special Ops though.
There will be challenges for everything: weapons, classes, weapon attachments etc.
In Special Ops, Juggernauts will spawn randomly around the mission just like normal enemies, but you won't encounter them too often.
They are real beasts so it's best to deal with them from a far, as they unload massive suppressive fire.
There is a high chance that a MW2 soundtrack will be released.
There will be Regular, Hardened and Veteran difficulty settings in Special Ops. Difficulty changes enemy aim, bullet damage, and increases the goal required to win the level.