Ok, back from my trip to Cali, I did a lot in the god-awful car ride from Seattle to San Fran... way too much time with your parents in small spaces for 12 hours, imagine all the fun I had. Anyways, here we are:
Simple front flip over this imaginary location on a steep ridgeline somewhere. Would make a cool spot to film and do fly by's with a heli.
Same location as the last, different angle. Bioish kinda spin, but he goes inverted... maybe a forward d-spin or a misty-flatspin? Who knows, I like it though.
So sometimes I screw up and draw the rotation too fast or slow or just weird. I finished it just cause I wanted to see where he would end up - his head.
Just a park design that would involve an unholy amount of snow and sculpting. I really want to see a quarterpipe setup thats in the background make it into a comp this year, boosting off the top would be a crazy gap...
New trick! I call it an air-grind. 540 with a huge rewind at 270 gapping the rail.
180 Mute.
I tried a new angle, kinda fisheyed. He's going off a table, but the view is from someone up in the air next to him, on a ladder or something. Switch 3 with a stall at 180 on next years Addicts.