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Looking for a good physics based 3d model platform
Posts: 25443
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Karma: 13,844
Hey all,
I've decided I'm going to try and make a lame ass attemt at a ski game over the break because im bored. However, I need some help getting started. I have 3d MAX, but i dont want to make another Jibberish, so is there some other 3d modeler that is:
1) physics based
2) easy to use or has a tutorial
3) can make decent 3d models
Any suggestions would be great, thanks for the help.
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have all the grabs of jibberish and add a cosak/ screaming seamen if possible
Posts: 25443
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Karma: 13,844
will do, but can i get a model platform first?
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haha i dont even know what that is
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Maya 7 just came out, but maya is hard shit.
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I don't know if it's any use, but will novodex (google it) physics model be any use?
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Karma: 40
Why wouldn't you use 3dsmax for modeling? Just because the Jibberish models were made on 3ds max doesn't mean if you use that program its gonna look the same as Jibberish. Just by you asking that question I am quite skeptical of your knowledge in making video games. Sorry to be doubting you but I really don't think you know what you are getting yourself into.
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